Cloud gaming is still in its infancy, and the teething process has led to a relatively tumultuous market, with Google most recently shutting down its first-party Stadia game studios. GeForce Now hasn’t had the best time of it, either, with publishers like Activision Blizzard, Bethesda, and 2K Games unexpectedly removing their titles from the service, but Nvidia’s sure it won’t make the same mistakes as its rivals.
It starts with ditching the timed exclusive approach and focusing on connecting gamers to their existing libraries, according to vice president and general manager of GeForce Now, Phil Eisler. Instead of buying a game on a single cloud platform where there’s still some latency, Nvidia’s service offers “the comfort of knowing that you can always download games and play them on a local PC.”
While Stadia requires commitment from developers to port their game over, Eisler tells us that GeForce Now uses the standard builds and it only takes the click of a button for Nvidia to add it to the collection.