One of the big inflection points in zombie game Dying Light is when you first lay hands on a firearm. Up until that point, you had been dealing the Harran’s infestation of zombies with whatever melee weapons you could cobble together – cricket bats, pipes, and creatively electrified combinations of junk that could remove zombie limbs while cauterizing the wounds. Guns changed the game – and they won’t be part of Dying Light 2. However, there is a shotgun in Dying Light 2.
Sure, that sounds a bit contradictory: you can’t have a game with “no guns” if there’s a shotgun, that’s just how reality works, right? Well, it’s just a matter of how you’re counting firearms versus other weapons. In Dying Light 2, which is set some years after the events of the first co-op game, a world war has led to the destruction of most weapons – meaning you won’t be able to find mass-produced guns lying around the city the way you eventually did in the original Dying Light.
You will, however, still be able to craft weapons – and these craftable arms include several ranged options. With the right components, you’ll even be able to build a rudimentary shotgun – which technically breaks the “no guns” rule, but it should feel pretty natural in the post apocalyptic setting of Dying Light 2.