Doom Eternal’s ray tracing patch has arrived

Doom Eternal’s ray tracing patch has arrived

The much-anticipated ray-tracing and DLSS patch for Doom Eternal has arrived, and it’s a doozy. In addition to adding the fancy new graphical effects, Update 6 includes fixes and tweaks for the campaign and multiplayer, a new ballista skin, a whole new Battlemode arena called Corrosion, and plenty more.

At the top  of the bill is support for ray-traced lighting effects in the FPS game. To use these, you’ll need a PC equipped with an Nvidia GeForce RTX 2060 or AMD Radeon RX 6700XT at a minimum in order to hit 60 FPS at 1080p on low quality settings. At 1440p, id Software recommends any RTX-branded Nvidia card with at least 8GB of VRAM or an AMD Radeon RX 6800. You’ll also want to be sporting an Intel Core i7-6700K or better, or an AMD Ryzen 7 1800X or better to take advantage of ray-tracing at 1440p and high quality graphics settings.

Helpfully, the update also includes support for DLSS, which can often drastically improve performance by upscaling an image rendered at a lower base resolution. You’ll need an Nvidia GPU to use DLSS, but both Nvidia and AMD graphics cards should be able to handle Doom Eternal’s implementation of ray-traced lighting.

RELATED LINKS: Doom Eternal review, Doom Eternal system requirements, Play Doom Eternal