The original Chivalry: Medieval Warfare is nearly a decade old. At the time, it was a unique proposition in multiplayer gaming: a first-person slasher with realistic combat and large-scale medieval battles. Developer Torn Banner Studios followed it up with Mirage: Arcane Warfare in 2017, a fantasy spin-off that failed to find an audience, but the only other competition Chivalry has faced in that time is Mordhau, which improved upon Chivalry’s swordfighting mechanics in every possible way.
Can Chivalry 2 really reclaim the crown as the best sword game on PC? As I ponder this, I notice an on-screen prompt to pick up a severed head.
Chivalry 2 is not a game that benefits from discussions around meta and advanced combat techniques. It’s messy, chaotic fun first and foremost. Sure, some players will undoubtedly master its swordplay to become indomitable knights, but there’s still ample space on its battlefields for idiots like me, who get a kick out of throwing dismembered limbs at people and taking on a heavily armoured foe with a skillet.